![]() ![]() Pottery is, in my opinion, really useful because you can get infinite clay from one block of clay wall, whereas you'll (theoretically) run out of rocks eventually. Getting the honey requires pressing, and after that you'll have wax for a part-time waxworker so you might as well make some trade crafts. I love beekeeping for some reason I'm just really into mead as another source. You'll be grateful once you have mastered the game and start to get bored with just using the basics.Ī lot of these things are hard to set up, but once you've got it all figured out it's not hard to work with. Sorry for the long post, I just love the variety in this game. Wax worker/wood crafter: never used these. #Dwarf fortress tavern keeper skills free#Pottery is cool because the resources are really easy to get and essentially FREE if you have a magma kiln. Glazer/potter: tried these out once just for fun. You need this job to make cloth, unless you want to buy it all (boring)įish dissector: totally pointless I think Shearer: arguably pointless, only time I tried it was when I had a clothier with a preference for wool and trading caravans were consistently getting pulverized. Presser: useful because you need them for making soap if you are short on animal fat. Without pearlash, all your glass will be green (that means ugly) Potash maker: even if you think fertilizer is a waste, you need this to make pearlash. Millers are cool for having more ingredients, and are needed to make dye. Been waiting for something like that for a long time. Tried dyeing for fun and to increase value of clothing. ![]() Tried trapping once when I forgot to bring a cat on embark.Ĭheese maker/milker simply to have more ingredients. I've used more than half of those you listed. ![]()
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